This article is part of our series on key Architectural Concepts. You can check out the rest of the series here, and if you have any questions or comments about your experience with programme, leave a comment below!
What is Programme?
Programme, put simply, is what happens on or within a building, site, or wider area.
It's the activities and functions of the building - from the everyday public activities to the periodic maintenance requirements. In practice, programme often refers more specifically to how the elements, zones and spaces are organised.
In this article, I will look at what programme is, and how you can use, test, and have fun with it in design. I will also explain some basic ways of thinking about programme on your project, and different techniques architects often use to explore and explain programme.
While there's an element of luck* involved in the architecture crit scenario, I truly believe that having 'a good crit', like many things in life, is all in the preparation.
With that in mind, here are my TOP 7 WAYS TO PREPARE FOR YOUR CRIT
* luck isn't really the right word here. What I mean is that in any scenario that involves other human beings, there is always an element of the unpredictable. You can't control every aspect of the situation.
1. HAVING A 'GOOD CRIT' STARTS AT DAY 1
No, I'm sorry, you can't start to prepare to have a great crit the night before!
At that stage, you're in ambulance-at-the-bottom of the cliff territory. And, while you can implement some of the strategies below and see some improvement on where you might have been, you'll never be able to resurrect your crit to the level it could have been if you'd begun preparation earlier.
Andthe people who tell you they did no preparation are the ones who have actually been preparing - subconsciously - the whole time.
Some people treat preparing for their crit as a separate exercise, a separate box to check in their list of things to do to get the project completed. To me, this makes no sense.
Why? Because having a 'good crit' is fundamentally about having a rigorous project...and being able to communicate that rigour. And that starts at day one, not one day or even one week out from crit day!
It's nearing the end of the University semester, which means wherever you are, if you're an architecture student, you're probably preparing for presentations, reviews, juries or 'final crits'. This time of year looks like epic production, crazy schedules, and getting creative with your presentations. But the closer it gets to your presentation date, the more it means one thing: nerves.
In this post I'm going to cover the age old question that prospective architecture students, parents, and friends-of-architecture-students want to know: What is a 'crit', exactly?!
Before I began studying architecture, the word circulation meant very little to me, other than bringing to mind science classes spent learning about the movement of blood around the human body.
In architecture, the concept of circulation isn't so different - it refers to the way people, the blood of our buildings, move through space.
In particular, circulation routes are the pathways people take through and around buildings or urban places. Circulation is often thought of as the 'space between the spaces', having a connective function, but it can be much more than that. It is the concept that captures the experience of moving our bodies around a building, three-dimensionally and through time.
In this article, I will look at what circulation is, and how you can design for it - using the rules and breaking them too. I also touch on how architects represent circulation, often using diagrams, and how circulation relates to Building Code Requirements.